Where Learning Meets
Play & Movement
What Eduvora Does
A complete gamified learning ecosystem that blends AI, play, and movement to create engaging educational experiences for children ages 5–12.
AI-Powered Learning Paths
Personalized progression based on learner performance with intelligent insights and adaptive content.
Gamified Micro-Learning
Short interactive lessons designed for high engagement and better knowledge retention.
Central Progress Tracking
Track learner progress and performance across all platforms from a single dashboard.
Play + Movement Learning
Active learning through movement, not passive screen time. Physical interaction drives retention.
Multi-Platform Support
Mobile apps, web-based WebGL experiences, and projector-based physical interaction spaces.
Digital & Phygital Modes
Supports digital, phygital (projector + physical interaction), and hybrid learning environments.
Built for Schools Worldwide
Designed for schools and learning centers globally with modern, activity-based education.
Cognitive & Physical Skills
Builds academic, cognitive, and physical skills through integrated learning experiences.
Core Components
One unified system operating across multiple platforms — digital, phygital, and hybrid modes for complete learning flexibility.
Mobile Learning Apps
Student-facing digital experiences on mobile devices with interactive lessons and gamified challenges.
Web-Based WebGL
Immersive web platform with interactive 3D experiences that bring learning concepts to life.
Physical Interactive Space
Projector-based interaction where children learn through physical movement and play.
AI Personalization
Intelligent system adapts to each learner's pace and style, providing personalized learning paths.
Designed for Modern Education
Built for schools and learning centers worldwide, serving children ages 5–12 in activity-based education environments.
Learning Overview
AI-powered progress insights
Subject Progress
AI Insights
Strong Pattern Recognition
Excelling in visual-spatial tasks and logical sequences.
Reading Fluency Improving
Reading speed increased 23% over the past month.
Suggested Focus Area
Additional practice in fraction concepts recommended.
Learning That’s Different
Not passive screen time. Eduvora combines AI intelligence with gamified micro-learning and physical movement for truly engaging education.

